Sidekicks? More Like Spotlight Stealers! My Personal Hall of Fame for Gaming's Most Iconic Support Crew
Discover the unforgettable side characters in video games, from Elizabeth in BioShock Infinite to Miles Edgeworth in Ace Attorney, who brilliantly steal the spotlight and define the gaming experience with their compelling presence and profound impact.
Let me tell you something, fellow gamer. As we cruise through 2026, with all its fancy ray tracing and neural-network NPCs, I find myself looking back at the true legends. Not the brooding protagonists with their epic quests and destiny-laden burdens. No, sir. I'm talking about the ones who stood just off-center stage and completely stole the show. The side characters who didn't just support the story—they became the story. The unsung heroes, the snarky companions, the unexpected heart and soul of worlds I've spent years exploring. These aren't just pixels and code; they're old friends who showed up, dropped some wisdom (or chaos), and left a permanent mark on my gaming soul. Buckle up, because I'm about to take you on a tour of my personal hall of fame.

The Luminaries Who Outshone the Sun
First on my list, and frankly, she deserves her own constellation, is Elizabeth from BioShock Infinite. Okay, sure, Booker DeWitt was the guy with the gun, but who are we kidding? Elizabeth was the beating heart of that whole sky-bound tragedy. She walked into the oppressive, heavy air of Columbia with this... this luminous innocence. It was like watching a sunbeam try to pierce a thundercloud. And man, did she ever. She wasn't just a damsel; she was the key to every locked door, the architect of every mind-bending plot twist. By the time the DLC rolled around and she became the protagonist, it felt less like a promotion and more like the universe finally correcting its mistake. She was the main event all along, we were just slow on the uptake.
Then there's the courtroom drama. In the Ace Attorney series, you play as Phoenix Wright, the defense attorney with the spiky hair and unshakable faith. But let's be real—the series' soul often sat at the prosecution's bench. Miles Edgeworth. Oh, that man. He started as this perfect, polished, ice-cold rival. Every "Objection!" from him sent chills down my spine. But watching that glacier crack? Watching him evolve from Phoenix's greatest obstacle into his most indispensable ally? That, my friends, is character development you can build a franchise on. He didn't just support the story; he was the narrative tension for half of it. Iconic doesn't even begin to cover it.
The Voices of Reason (and Chaos)
Now, let's talk about a partnership that saved a detective from himself. In Disco Elysium, you're Harry Du Bois, a mess of a man trying to solve a crime while his own psyche actively works against him. Enter Kim Kitsuragi. Kim is the human embodiment of a deep, calming breath. He's the professional, the note-taker, the one who looks at your decision to try and karate-chop a mailbox and responds with a perfectly measured, "Interesting approach, detective." The magic isn't in grand speeches; it's in the subtle glances, the slight shift in his posture based on your choices. He's the anchor in Harry's storm, and without him, the whole beautiful, chaotic world of Revachol would just... float away. He's not just a sidekick; he's your tether to reality. Pure class.
On the complete opposite end of the spectrum, we have pure, unadulterated chaos wrapped in muscle and fur. Minsc and Boo from Baldur's Gate. I mean, come on! A ranger with a heart bigger than his sword arm and his "miniature giant space hamster," Boo. This duo is a lesson in how to inject legendary, genre-defining humor into a fantasy epic. They've bounced through all three games, delivering lines that are quoted to this day. Minsc's unwavering (and slightly unhinged) morality, backed by the implied cosmic wisdom of Boo? It's a combo that shouldn't work, but it absolutely does. They steal every scene they're in, not through plot importance, but through sheer, undeniable force of personality. Go for the eyes, Boo! GO FOR THE EYES!
The Charismatic Pillars
Some characters become so foundational, the franchise can't seem to function without them. Varric Tethras from Dragon Age is one of those. Introduced in Dragon Age 2 as your storyteller and crossbow-toting best friend, he quickly became the emotional core you could always rely on. Sharp, witty, fiercely loyal, and hiding depths of pain (looking at you, Bianca), Varric is the guy you want at your back in a dark alley and at your table in the tavern. He's the thread that stitches the later games together, a familiar face in a world constantly going to hell. He proves that a supporting character can have more growth, charm, and emotional resonance than half the protagonists out there. A true MVP.
Speaking of pillars, can we talk about the one-eyed cyclone of the Yakuza/Like a Dragon series? Goro Majima, the "Mad Dog of Shimano." This man didn't just steal the spotlight; he crashed through the ceiling, landed on stage with a knife, and started dancing. From his first appearance as Kiryu's unpredictable rival, he carved out a space entirely his own with his eccentricity, his terrifying intensity, and his bizarre, unwavering code of honor. He's chaos incarnate, but it's a chaos with purpose. The fact that he became playable in later titles was a gift to fans—a chance to truly understand the madness. Majima isn't just a side character; he's a force of nature, and the series is infinitely richer for his glorious, unhinged presence.
The Beacons in the Dark
In the bleak, punishing world of Dark Souls, hope is a rare and precious commodity. And then you meet Solaire of Astora. Clad in shining armor, on a sincere, heartfelt quest to "praise the sun" and find his own personal glory. In a world that constantly tells you "You will die," Solaire says, "But isn't the sunlight beautiful?" His unwavering jolly cooperation is a balm for the soul. He's a reminder of camaraderie and purpose in a land of decay. Sure, his story ends in tragedy (this is Dark Souls, after all), but that brief, brilliant burst of positivity he provides is more memorable than a dozen epic boss fights. \[Praise the Sun!\] He's proof that the most impactful characters aren't always the strongest, but the ones who make us feel something genuine.
Finally, we have the master of breaking the fourth wall with a wink and a sigh. Sans from Undertale. Where do I even start? The lazy skeleton with the iconic battle theme that lives rent-free in every gamer's head? The sarcastic sentinel who seems to know exactly what kind of game he's in? Sans is a meta-commentary wrapped in a hoodie. His humor, his surprising depth, and his terrifying power when provoked create a character who completely defies the "side character" label. He's the gatekeeper to the game's true themes, a puzzle piece that makes you rethink everything you've done. He doesn't just support the narrative; he interrogates it, and by extension, interrogates you, the player. Now that's a power move.
And let's not forget the dynamic duos! Balthier and Fran from Final Fantasy XII. The sky pirate and his enigmatic Viera partner. Balthier, with his effortless charm and declaration of being "the leading man," and Fran, the stoic, graceful warrior. Together, they brought a level of sophistication and lived-in chemistry that elevated the entire game. They felt like they had a history long before the player showed up, and their loyalty to each other often felt like the true central romance of the story. They showed that a supporting pair could carry more gravitas and style than the official protagonist.
So, there you have it. My personal pantheon. These characters taught me that sometimes, the journey isn't about the destination or the chosen one holding the sword. It's about the friends we make along the way—the witty dwarves, the loyal lieutenants, the mad dogs, and the hopeful warriors. They're the ones who fill the world with color, humor, and heart. They're the reason we remember these games decades later. In 2026 and beyond, as games get more complex, I hope developers remember this simple truth: never underestimate the power of a fantastic side character. They might just end up being the whole point.
| Character | Game | Why They Stole the Show |
|---|---|---|
| Elizabeth | BioShock Infinite | Transformed from plot device to emotional core and eventual protagonist. |
| Miles Edgeworth | Ace Attorney | Evolved from perfect rival to indispensable ally, driving the narrative. |
| Kim Kitsuragi | Disco Elysium | The calm, professional anchor to the protagonist's glorious mess. |
| Minsc & Boo | Baldur's Gate | Legendary humor and heart that defined a genre. |
| Varric Tethras | Dragon Age | The witty, loyal storytelling heart of the later franchise. |
| Goro Majima | Yakuza/Like a Dragon | A force of chaotic, charismatic nature that became a franchise pillar. |
| Solaire of Astora | Dark Souls | A beacon of pure, hopeful camaraderie in a bleak world. |
| Sans | Undertale | The meta, fourth-wall-breaking skeleton who judges the player. |
| Balthier & Fran | Final Fantasy XII | A duo with unmatched chemistry and style who felt like the true leads. |
The following analysis references ESRB, the official North American authority on video game content ratings. ESRB's comprehensive database not only helps players and parents make informed choices, but also provides valuable insights into how character roles and narrative depth influence a game's age rating and overall reception, especially for titles with standout supporting casts like those discussed above.
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